![]() It will be chaotic but don’t expect to mindlessly left-click and swing your weapons. Warhaven will have an official release on PC via Steam sometime in the future. Warhaven is a game all about warfare and fighting alongside 15 other players in your quest for glory. These battles have all the fixings of medieval combat like swords and spears while also allowing the unique power of the Immortals to defeat the other team.įor those who missed the Summer Games Fest, Warhaven will have further gameplay showcases at the Future Games Show on June 10th and the PC Gaming Show on June 11th.Ī hands-on demo will be available during Steam Next Fest from June 19th to June 26th. Warhaven is a player versus player (PvP) game that boasts two teams of sixteen players each, that battle it out while repping one of the two available factions, the Mara or the Alliance. Hush, a character missing from the open beta, will also be available during the Early Access. Each of these playable characters will have a diverse set of skills and powers during the Early Access. The trailer used Tribal Blood’s song “ Keep on Fighting.” The trailer showcased tons of playable characters, like soldiers and Immortals, in both cinematics and in-game footage. NEXON Korea debuted their new game trailer which showcased brutal combat and a look into the game’s magical setting of Herarth. One of the first was a cinematic trailer for fantasy brawler Warhaven. I hope to spend more time blowing up my foes with a giant cannon when it is launched free-to-play later this year.Summer Game Fest started off hot this year with tons of new trailers. So far Warhaven seems to be shaping up into a bizarrely disheveled war simulator that manages to pack a whole lot of entertaining moments in each chaotic match. From what I can tell in the handful of hours I had with it though, not all are winners, like the spearman whose attacks feel like they’re way harder to land hits with than they should be and which left me almost immediately flattened by the enemy every time I played as him. ![]() Most of them feel good to play too, like the shield-bearer who can plow his way through an army of enemies like Frank West in Dead Rising, or the crazy dude with a warhammer who turns the enemy into mashed potatoes like the rabid monster that he is. The silly good times are definitely extended by Warhaven’s interesting roster of playable characters, which range from standard sword-wielding soldiers to lightning-fast assassins with a sneaky set of moves to healers with little in the way of attacks at all. It honestly felt like, in a lot of cases, the match’s outcome came down to a coin toss based on the random and messy flow of battle, even when that sloppy homicide fiesta was generally a lot of fun. But just like everything else in Warhaven, the battle over the cannon is in no way immune to the utter tumult of warfare, and it seemed like, even whilst communicating with my team as much as possible, we still regularly found ourselves steamrolled by overwhelming numbers leading to repeated turnovers. That race to control the all-powerful artillery was definitely a good time, especially when I was the one firing the cannon at the soon-to-be-dead sorry excuse for a soldier who opposed me. For example, a few maps feature a cannon that’s absolutely essential to victory, as whoever has control of it can rain down deadly hellfire over vast swathes of the map, leaving little hope for the enemy to control the objective without dealing with you first. Add to your Wishlist, and don't miss our latest news. ![]() ![]() It’s not that Warhaven lacks strategy, though – in fact, there’s plenty of opportunities for teams to communicate with one another around objectives in order to win the game. SUMMER GAME FEST - 06/08 (Thu) STEAM NEXT FEST - 06/18 (SUN) Wishlist on Steam. ![]() It’s ridiculous, over-the-top, and at times feels completely unbalanced, but there’s a certain kind of joy in that utter anarchy that makes each match amusing in how it appeals to my inner agent of chaos. It’s especially funny to see players spontaneously transform into ultra-powerful heroes once they’ve accrued enough murder karma, then roll over an entire team as a horse-mounted character or a magical samurai with a cowboy hat. Even when the odds feel fair though, the haphazard swings from your characters weapons and decidedly floaty movement makes for an imprecise experience that sometimes doesn’t feel great, even though that untidiness usually leads to hilarity. In the occasional instances where both teams show up at a single point in full force, the often one-sided push and pull is replaced by a disorderly slaughterfest that’s sure to be the highlight of any match. ![]()
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